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S&D SETTINGS
GAME
Round Time Limit: 1 M : 30 S
Round Win Limit: 6 Rounds
Win by Two Rule: Off
Win by Two Max Rounds: 8 Rounds
Round Switch: Every Round
Match Start Time: 30 Seconds
Round Start Time: 10 Seconds
Skip Infil: On
Practice Round: Off
Input Swap Allowed: Off
Allow Callout Pings: Off
TEAM
Spectating: Player View
3rd Person Spectating: Off
Killcam: Off
Enable Minimap: Yes
Radar Always On: Off
Weapon Pings on Minimap Enabled: Off
Weapon Pings on Compass: On
Enemy on Compass: Off
Respawn Delay: 2.5 Seconds
Wave Spawn Delay: None
Suicide Spawn Delay: 1 Seconds
Force Respawn: On
Team Assignment: On
Friendly Fire: On
Team Kill Punish Limit: Off/td>
ADVANCED
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 7.5 Seconds
Multi Bomb: Off
Silent Plant: On
Reset Plant/Defuse Progress: On
Manual Drop Carry Object: On
GAMEPLAY
Force Same Loadouts: Off
Care Package Drop Time: Off
Spawn Camera: Off
Hardcore Mode: Off
Spawn Ammo Mags: Normal
Headshots Only: Off
Health Steal: Off
Cranked Timer: Off
Allow Field Upgrades: On
Field Upgrade Charge Rate: Normal
Field Upgrade Score Modifier: Normal
Perks: On
Killstreaks: On
Round Retain Streaks: On
Retain Streaks on Death: On
Killstreak Delay: 10 Seconds
Persistent Streak Progress: Off
Wrap Killstreaks: Off
Killstreak Lottery: Off
Equipment Delay: Off
Equipment Protection: Off
Battle Chatter: Off
Announcer Dialog: On
Dynamic Map Elements: On
PLAYER
Number of Lives: 1 Life
Max Health: 150
Health Regeneration: Normal
Enable Armor: Off
Third Person View: Off
Tactical Sprint: On
Weapon Mounting: Off
Allow Revives: Off
Downed Health: 40 Points
Downed Revived Health: Half (50)
Downed Bleedout Timer: 10 Seconds
Downed Revived Time: 2 Seconds
Downed Give Up Time: 1 Second
Team Revive Timeout: Unlimited
Team Revive Time: 5 Seconds
Team Revive Health: 30 (Hardcore)
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